Texture mapping
METHOD OF DEFINING SURFACE DETAIL ON A COMPUTER-GENERATED GRAPHIC OR 3D MODEL
Texture mapped; Texture map; Texture (computer graphics); Texture-mapped; Multitexturing; Texture maps; Texture mapper; Texturemap; Texture pack; Texture mapped rasterization; Quadratic texture mapping; Inverse-texture mapping; Forward texture mapping; Texture mapping hardware; Texture space; Texture-space; Inverse texture mapping; Multitexture; Affine texture mapping; Texture baking; Texture streaming; Texture packs
Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model. The original technique was pioneered by Edwin Catmull in 1974.